BeamMP servers need a key from BeamMP themselves. Without one the server starts and immediately stops. If yours is doing that, this is almost certainly why.
- Go to keymaster.beammp.com and sign in with your BeamMP account.
- Create a new key. It asks for a server name and a player count; you can change both later.
- Copy the key.
- In the panel, open the Startup tab and paste it into the auth key field if there is one.
- If there isn't, open
ServerConfig.tomlin Files and setAuthKey = "your-key"instead. - Start the server. The console should say it authenticated within a few seconds.