Prerequisites & Important Notes
- Stop your server before uploading or editing configuration files.
- A Valheim world save consists of two files with matching names:
.db(World database).fwl(World metadata)
- Ensure your save files are saved locally in Steam, not cloud-synced, before copying them.
Step 1: Locate Your Local World Save Files
- Press
Win + Ron your keyboard to open the Run dialog. - Paste the following path and press Enter:
%USERPROFILE%\AppData\LocalLow\IronGate\Valheim\worlds_local\ - Find the two files matching your world name:
YourWorldName.dbYourWorldName.fwl
Note: If your save uses Steam Cloud, launch Valheim, go to Manage Saves on the main menu, select your world, and click Move to Local before retrieving these files.
Step 2: Stop the Server and Navigate to the Worlds Directory
- Log in to your game control panel.
- Select your Valheim server and click Stop on the console page.
- Navigate to Files in the sidebar navigation.
- Open the save directory:
.config/unity3d/IronGate/Valheim/worlds_local/(Ifworlds_localdoes not exist, create it inside theValheimdirectory, or useworldsdepending on your server setup).
Step 3: Upload Your Save Files
- Option A: Web File Manager
- Drag and drop both
YourWorldName.dbandYourWorldName.fwldirectly into the panel directory window.
- Drag and drop both
- Option B: SFTP / SCP
- Click SFTP Details (or Settings) in the panel to obtain your host IP, port, and username.
- Connect using an SFTP client (e.g., FileZilla or WinSCP) and transfer both files into the same destination path.
Step 4: Configure the Server to Load the World
- Go to the Startup or Configuration section in your game panel.
- Locate the World Name variable.
- Change the value to match your uploaded world name exact case sensitive (without the
.db/.fwlextension).- Example: If your files are
MyVikingWorld.dbandMyVikingWorld.fwl, enterMyVikingWorld.
- Example: If your files are
Step 5: Start the Server
- Return to the Console page.
- Click Start.
- Monitor the console output to confirm the server successfully loads the specified world name without errors.
Troubleshooting & FAQ
| Problem | Cause | Solution |
|---|---|---|
| Server creates a brand new world | World name mismatch in Startup settings | Double-check that the World Name startup variable matches the prefix of your .db/.fwl files exactly. |
| Cannot find save files locally | World is stored in Steam Cloud | In Valheim's main menu, go to Select World -> Manage Saves, select your world, and click Move to Local. |
| Changes not saving on restart | Server was active during file upload | Always click Stop before overwriting save files on the server. |